[Replicant] "Age of data" game, to communicate on privacy and phones
Fil Lupin
fillupin at proton.me
Fri Mar 29 21:54:58 UTC 2024
Hi,
I recently read about Age of Data game.
It'y a game of /e/ foundation, released in CC-BY-NC-SA (so no, it's sadly not a free-libre license because of NC).
Illustrations are cool and the base could be used to explore the problematic of privacy and mobile phones. However, it seems only the final material is released but the raw source are not available yet.
Based on the current game, we could propose several enhancements:
- Introduce a standard index. Update the OS while the number of time pass is possible only if the OS is standard (the specific support will always finish one day). A phone with a standard OS could be upgraded through standard upgrade (like an OS uplinked to linux kernel). It would be the opportunity to think about planned obsolescence and the balance between a low-cost phone, which will be unsusable
- Introduce an upgrade index (could be the same with standard index in 1. to simplify). Allow upgrade the phone with a FLOSS bootloader would be possible only for phone with compatible hardware, with some specific skills. This would be the opportunity to present the possible balance between functionality and privacy
- Related to upgrade index, change the OS to a more privacy-respectful OS, if the phone allows it, or if one get the help of some hacker. It sometimes need some specific skills, this would be the opportunity to present the difficulty to convert a phone to a privacy-compatible phone, which is not always possible.
- Introduce a Carbon Impact. Add some environmental cost associated with the phone, which would be used to compute the carbon impact of a device depending on the number of turns it has been kept. This would be the opportunity to think about the need to choose wisely a phone to avoid a heavy carbon impact!.
I imagine that while reminding the communication made at a conference a few years ago (not sure if it was CCC).
- Fil Lupin.
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